Friday, August 11, 2017

Battle Report: Teslaville 2

We went back to "Teslaville" again last weekend.  This time with two players who hadn't had the chance to play in this setting before.

Stevenik (3 Frames & 12 Systems) = (7 Points per Asset) * (5 assets) = 35 points.
   Orange Recon by Fire -- 2Ra+d8/2Y/2W + SSR.
   Lime Tank -- 2Rd+d8/2B/2W + SSR.
   Tan Tank -- 2Rd+d8/2B/2W + SSR.


Me (4 Frames & 15 Systems) = (4 Points per Asset) * (6 assets) = 24 points.  (Centurions)
   Purple Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Orange Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Green Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Lime Brawler -- 2Rh+d8/1B/1Gd8/2W.


Tyler (4 Frames & 16 Systems) = (3 Points per Asset) * (6 assets) = 18 points.  (Quattros)
   Purple Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR(x2).
   White Tank -- 2Rd+d8/2B/2W.
   Green Recon by Fire -- 2Ra+d8/2Y/2W + SSR.
   Red Recon by Fire -- 2Ra+d8/2Y/2W.

Narbey (4 Frames & 16 Systems) = (3 Points per Asset) * (6 assets) = 18 points.  (Skitterers)
   White Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Orange Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Yellow Recon by Fire -- 2Ra+d8/2Y/2W.


This is what the table looked like at the start of the game.









Events of Turn 1 (DDC@11): Narbey's Yellow frame hits my Green frame for 1.  My Lime frame moves forwards and into cover near Stevenik's Stations.  Stevenik's Orange frame hits Narbey's Orange frame for 2.  Narbey's Orange frame then hits Stevenik's Lime frame for 2 and hides under the tracks.  Narbey's White frame hits my Orange frame for 2.  My Orange frame rolls out and hits Stevenik's Lime frame for 2.  Narbey's Red frame moves out and attempts an attack on Tyler's Green frame.  Tyler's Green frame then hits Stevenik's Lime frame for 2.  Tyler's Red frame hits Narbey's Red frame for 1.  My Purple frame moves forward and hits Stevenik's Tan frame for 1.

Stevenik: 35 Points.
Me: 24 points.
 Tyler: 18 Points
Narbey: 18 points.




Events of Turn 2 (DDC@6): Stevenik's Orange frame attempts to attack Narbey's Red frame.  Narbey's Red frame then tries to attack Tyler's Purple frame and retreats.  Tyler's Purple frame seizes my Station on the ground.  Stevenik's Tan frame jumps to the top of the tracks.  My Green frame moves forward, toward Stevenik's Stations.  Tyler's Red frame hits Narbey's Red frame for 3.  Narbey's Yellow frame hits the tracks and Stevenik's Tan frame for 2 damage each, blowing the tracks out from under the train.  The train falls and takes 2 damage on each car.  Stevenik's frame remains perched on the track support.  Narbey's Orange frame hits Tyler's Purple frame for 2 and moves closer to its target.  My Purple frame hits Stevenik's Lime frame for 3 damage, destroying it and seizing the Station it was guarding.  Tyler's Red frame hits my Green frame for 3.  Tyler's Green frame hits Narbey's Orange frame for 4 damage, destroying it, after destroying the Whirligig it was in Cover behind.  My Lime frame jumps in and hits Stevenik's Orange frame for 4, trying to seize the Station it's guarding.  Narbey's White frame moves forward and hits Tyler's Purple frame for 2.

Me: 24 points.
Stevenik: 21 Points.
 Tyler: 21 Points
Narbey: 15 points.





Events of Turn 3 (DDC@1): Stevenik's Tan frame hits my Purple frame for 2.  Tyler's Purple frame hits my Purple frame for 1 with a Single Shot Rocket.  My Green frame -- going with a 0 defense in favor of placing a Spot-- jumps from the tracks to the top of a Whirligig, attacks Stevenik's Tan frame with a SSR for 3 damage and destroys it.  My Orange frame attempts to attack Stevenik's Orange frame but hits and destroys the track support instead.  Narbey's Yellow frame attacks my Green frame destroying it and the Whirligig it was standing on.  Narbey's White frame then hits Tyler's Purple frame for 2 damage, destroying it.  Tyler's Green frame targets Stevenik's Orange frame but hits my Lime frame for 1.  Tyler's Red frame then hits Stevenik's Orange frame for 2 damage, destroying it.  I seize the Station it was guarding.  The Doosday Clock ticks down to zero.

Me: 20 points.
Tyler: 18 Points
Narbey: 15 points.
Stevenik: 7 Points.








Here's a couple of pictures of some of the aftermath.










Thoughts & Observations:
  • Once again each section of train track takes one Hit of Damage before being destroyed.
  • Primary Attacker was decided with a die roll.
  • I removed Artillery attachments from my squad again.
  • I placed one of my Stations on the back of the train.  I figured the train moving would keep it away from anyone else.
  • I tested out a new squad for this game, I wanted to give the Solidboxes a break.
  • We got to test out falling damage on the train.
  • We almost got to try out Ramming rules when Stevenik's frame jumped in front of the train but, the train had the tracks blown out from under it before that happened.
  • We kinda went with the "Rule of Cool" with allowing Stevenik's frame to remain perched on the track support.  It was located directly over it and it looked neat afterwards.
  • We we pretty aggressive with the Doomsday Clock as one of our players had to leave as soon as the game was over.
  • This game came down to the last activation of the last frame on the last turn.  It got pretty seesaw-y in the last turn of the game.

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